
Atlantis
Dive to a sunken city and wake its stone guardians among the ruins of the deep.
Each session, your team of 2 to 4 steps through the gate into one world — in your own language. Here is everything waiting on the other side. Every card shows its mood, its age and how long you're inside.
You don't pick a level — you pick a world. Calm and magical, full of riddles, or pure adrenaline. Every adventure plays in 20 languages, for a team of 2 to 4. New to VR? Start with a Wonder world. Here's the full line-up, straight from the centre.
Gorgeous, gentle worlds with little or no fast movement — the perfect first step into VR, and ideal for families and mixed groups.

Dive to a sunken city and wake its stone guardians among the ruins of the deep.

Floating islands, lost temples and giant animals in a jungle that defies gravity. Bright and family-friendly.

Follow the Cheshire Cat through a Wonderland as beautiful as it is delightfully mad.

A castle locked in ice and a queen trapped in her own winter. Break the spell before the frost takes you too.

One white door, endless worlds beyond it. The best choice for big groups — everyone plays together.

Leap between impossible floating platforms in a bright, bouncy arcade world. Pure, easy fun.

Northern lights and Christmas magic — save the most magical night of the year. Warm and festive.
Clues, codes and stories to crack together. The heart of the escape experience — think fast, talk it out, win as a team.
Where it all begins. Slip into the first dream and learn how the Dream Hackers move between worlds.
Chapter 0 — start of the saga

Step inside a stranger's dream and rebuild the book of her lost memories, before the dream collapses.
Chapter 1

A forgotten prison holds beings older than time. Slip past the traps and discover what it guards — if you dare.
Chapter 2

Someone is pulling the threads of reality. Trace the Weavers' plot to the loom that controls everything.
Chapter 3

A god who never woke, and a riddle as old as the world. Cross floating temples to reach the truth.
Chapter 4

Hoods up, infiltrate the neon megacity that never sleeps and dig up a secret no one should know.
A brilliant inventor needs your help across space and time. A clever, story-rich sci-fi escape full of gadgets and twists.

A rift tears open the station. Seven minutes to stabilise the core — or vanish with it.

An orbital station is failing. Coordinate your crew and repair it before the point of no return.

15 April 2019: Notre-Dame burns. Move through the smoke and save the cathedral and its treasures from the flames.

The official Assassin's Creed escape: decode the mechanisms of a forgotten Egyptian tomb and break free.
The second official Assassin's Creed escape — trapped in an ancient Greek vault, outwit the mechanisms of Medusa's Gate.
The official Prince of Persia escape: master the Dagger of Time, bend the clock and break out of a cursed palace.

1986, the reactor is burning. A handful of minutes to attempt the impossible and limit the disaster.
For teams who want their heart to beat faster — horror, shooters and pure mayhem. The older end of the line-up.

A cursed house and a chainsaw in the dark. Find the way out before the house keeps you forever. The VR horror classic.

The manor's damned souls never left — and they know your name. Deeper, darker, more cursed.

An abandoned asylum and a thirst for blood. The nightmare turns up a notch — relentless. Our most intense world.

A forgotten chapel deep in the woods. Some places were never meant to be found — lantern in hand, pray you get out.

New York has fallen and the dead are walking. Gun in hand, shoot your way out of the rotten Big Apple.

Pure VR combat — weapons, gadgets, reflexes. No limits, no rules. Just your team and the win. A bigger, 90-minute arena.

A cartoon arena and gadgets that explode everywhere. Take on your friends in colourful, total chaos.
Pick your time, choose your world on site — pay when you arrive.
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